Warzone Jan. 13th Update Includes More DMR Changes And A Fix For The Stim Glitch

Updated On:

January 13, 2021

Taylor Cole

Taylor Cole

Warzone

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Call of Duty: Warzone Jan. 13th Patch Notes

Raven Software has posted the Jan. 13th patch notes for Call of Duty: Warzone. In this update, the developer has made further changes to the DMR 14, Type 63, and Diamatti. This update also includes a fix for the stim glitch, which has been plaguing many Warzone lobbies as of late.

The full patch notes can be found down below.

“๐๐ฅ๐ฎ๐ž๐ฉ๐ซ๐ข๐ง๐ญs

๐†๐š๐ฅ๐ฅ๐š๐ง๐ญ๐ซ๐ฒ (๐Œ๐š๐œ-๐Ÿ๐ŸŽ)
– All stats updated to match base Mac-10

๐–๐ž๐š๐ฉ๐จ๐ง๐ฌ

๐ƒ๐Œ๐‘ ๐Ÿ๐Ÿ’

โ€ข Bullet penetration reduced from sniper to AR

โ€ข Damage falloff ranges decreased
– 55 damage before / 48 damage after 750 units (down 70% from 2500 units)

โ€ข Recoil increased
– Increased moderately for second and third bullet
– Increased slightly for subsequent bullets

โ€ข Locational damage multipliers adjusted
– Headshot now does less than 100 damage after 750 units
– Lower torso reduced from 1.1 to 1.01 (~8%)

๐“๐ฒ๐ฉ๐ž ๐Ÿ”๐Ÿ‘

โ€ข Bullet penetration reduced from sniper to AR

โ€ข Damage falloff ranges decreased
– 60 damage before / 45 damage after 900 units (down 55% from 2000 units)

๐๐ฎ๐ซ๐ฌ๐ญ ๐๐ข๐ฌ๐ญ๐จ๐ฅ

โ€ข Max damage reduced from 45 to 40 (~11%)

๐€๐ญ๐ญ๐š๐œ๐ก๐ฆ๐ž๐ง๐ญ๐ฌ

๐ƒ๐Œ๐‘ ๐Ÿ๐Ÿ’

โ€ข Front Grip
– Vertical recoil reduction removed
– Horizontal recoil reduction increased from 20% to 30%

โ€ข Field Agent Foregrip
– Vertical recoil reduction decreased from 35% to 25%
– Horizontal recoil reduction increased from 35% to 30%

๐“๐ฒ๐ฉ๐ž ๐Ÿ”๐Ÿ‘

โ€ข Front Grip
– Vertical recoil reduction removed
– Horizontal recoil reduction increased from 20% to 30%

โ€ข Spetsnaz Ergonomic Grip
– Vertical recoil reduction decreased from 45% to 30%
– Horizontal recoil reduction decreased from 45% to 40%

๐๐ฎ๐ซ๐ฌ๐ญ ๐๐ข๐ฌ๐ญ๐จ๐ฅ

โ€ข Akimbo
– All location damage multipliers set to 1

๐“๐š๐œ๐ญ๐ข๐œ๐š๐ฅ ๐„๐ช๐ฎ๐ข๐ฉ๐ฆ๐ž๐ง๐ญ

โ€ข Player no longer gets infinite tactical equipment (Stim) when dropping their weapons while cooking a grenade

๐‚๐ก๐š๐ฅ๐ฅ๐ž๐ง๐ ๐ž๐ฌ

โ€ข Seasonal Challenges fixed to appear/track as intended”

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Are you happy with this update? Has the infinite stim glitch had a huge impact on your Warzone experience? Let us know in the comments.

Drop some knowledge ๐Ÿ’ฃ

5 Responses

  1. The Ronin skins are still unlockable, it says you need to purchase MW but I already have. I also purchased the original Ronin pack anticipating more unlockable skins in the future but itโ€™s been a few seasons now with no changes. Such a shame and a waste of character!

  2. You want to make all these changes but what about the kar98 the dmr was the only thing when it comes to going against a kar98.so u nerf everything but the kar98 crazy.The kar98 needs to be nerfed as well

  3. Make multiplayer better. Fix frame rate bug. Fix gun ho exploit. Fix camo glitches where I unlock the camp and it takes it away from me 2 games later. Buff the launchers. Nerf the DMR. FIX SPAWNS!!!!! Nerf the MAC please for the love of god nerf it. And please I donโ€™t know how many times Treyarch and Activision have to hear this but FIX SBMM. Increase the ADS for snipers and put aim assist for them when aiming down.

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