Treyarch has announced the November 30th patch notes for Black Ops Cold War.
The update mainly focuses on adjusting the XP earned in multiplayer and zombies. Previously, players in zombies would earn less than intended XP in solo and in later rounds. Obviously, this made grinding for weapon attachments and camos a more frustrating grind. Along with the XP adjustments to zombies and multiplayer, this November 30th update also adds a fix to a bug found in Nuketown ’84.
Finally, as a thank you to players for their patience, Treyarch said that more double weapon XP events will be coming in December!
You can see the full patch notes down below (courtesy of a Treyarch blog post):
“We hope everyone had a safe and relaxing holiday break!
Coming out of last week’s 2XP + 2WXP event, we’ve made some additional tuning changes to global Weapon XP earn rates across the board. Starting today, you’ll now level up your weapons and unlock more attachments faster than the previous standard rate in both MP and Zombies.
We’ve also addressed an issue in Zombies that was causing lower-than-targeted Weapon XP earn rates in solo matches and in later rounds. To thank everyone for their patience, we’re planning even more 2WXP events in December.
Here’s what’s new today:
- Increased Weapon XP earn rates for both Multiplayer and Zombies.
- Addressed an issue that was causing lower-than-targeted Weapon XP in solo matches and in later rounds.
- Addressed an issue where the Napalm Burst Ammo Mod wasn’t consistently awarding Weapon XP when equipped.
Closed an out-of-bounds gap that allowed players to stay alive outside of the playable space.”
What are your thoughts on these patch notes for Black Ops Cold War? Let us know in the comments below.
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